Games like HZD are huge projects. From the initial concepts to release, Guerilla has had a team working on this game for six years. At the end of such a long development the team is in a position to look at what theyve created, and what more they might want to do with it. But does someone like Sharma even want to make a sequel, to dive straight back in? Not every game has to be a grand franchise.
[Source: kotaku.co.uk ]