Mass Effect: Andromeda spends a lot of time not really feeling like a Mass Effect game. If anything, it feels like a spin-off — the sort of thing created by another studio that’s unsure about what direction to take it. Like in the game itself, there are problems with the atmosphere. But Andromeda is very clear that it doesn’t aim to be like the other Mass Effects. New beginnings, not funerals — for better and for worse.
[Source: destructoid.com ]