Quote: Checkerboarding, upscaling, temporal anti-aliasing, dynamic resolution. Let’s give credit where it’s due: at its best, PlayStation 4 Pro’s utilisation of these techniques produces some impressive results for 4K displays – no mean feat considering that the Pro’s GPU is relatively underpowered compared to today’s mainstream PC graphics hardware. And this led us to wonder – what if those techniques were rolled out in the PC space? Could the cost of admission to the world of 4K gaming drop dramatically if the techniques championed by Sony worked just as effectively for PC gamers?
[Source: eurogamer.net ]