The Persona games are long as hell, but moreover, theyve always done something with that run-time. Its not just their tight, addictive nature and how these massive stories are broken into easily digestible but compulsively playable morsels. Its the way they bury secrets and tells in their early moments that play out dozens of hours later, or the way relationships that began around hour 20 are tested around hour 60. The notion that Persona 5 would be 100 hours has been paraded around since long before its release as an unmitigated positive. If previous Persona games could pack such love and artistry into 75 or so hours, wouldnt another 25 hours be even better? What might these writers and designers do with the extra leeway?
It turns out: Not a whole lot.
[Source: avclub.com ]