Assassin’s Creed: Origins has forgotten what it means to be an assassin

Gaming News

Upon release, Assassins Creed – as the name suggests – was a game about quietly murdering folk. It was born from a Prince of Persia prototype, the vestigial remnants of which remain in its parkour-based movement system, but was expanded to become a new game that focused on social stealth and silently shanking people in the Middle-East. You were a hooded blade in the crowd.

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