Ray-tracing in games requires 100X more powerful GPUs, photorealistic virtual reality requires 40X

Gaming News

DSOGaming writes: “As weve said numerous times, we believe that ray-tracing is the future of lighting in video-games. While there have been some attempts in various tech demos to implement a fully ray-tracing rendering system, we havent seen any triple-A game featuring it. And from the looks of it, we wont see such a thing anytime soon.”

[Source: dsogaming.com ]

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