Critical reviews have always been at the center of the video game world. Making or breaking a new release depending on the score it receives, the response surrounding a title always becomes an immediate talking point, with discussion getting heated when some publications don’t line up with others.
Such consensus isn’t just important to players, though, as developers often have clauses in their contracts that require them to hit a certain number on Metacritic in order to receive a bonus or to be considered a success.
Despite the stock people put into official reviews, critics and fans are often divided on the biggest releases, resulting in acclaimed video games that players actually hate, and big titles that were shat on by publications ending up being loved by fans
[Source: whatculture.com ]