Lair was a genuine screw-up by everybody involved, probably me the worst, says Julian Eggebrecht, one of Factor 5s co-founders, about the studios disappointing PlayStation 3 game. The approximately $25 million project, a game about dragons and fantasy warfare, took three years to develop, which included a yearlong delay. From faulty studio decisions, publisher strife and arguments regarding studio dynamics, Lair fought its way out from the studio that created it.
Lair itself did not ruin Factor 5 although the circumstances didnt help but it ended a relationship with Sony and left the studio dangling in searching of a follow-up project that never came.
[Source: polygon.com ]