Resident Evil 2 Demo’s Biggest Problem Is Its Most Obvious One

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Gadgets 360 says: ” By creating a polished demo to pique our curiosity, Capcom is obviously looking to push pre-orders for the game, which is fair. Although our issues are with how it’s been done. The entire get up stellar presentation, refined controls, and elaborate environment strung together by annoying deadline for completion makes the whole Resident Evil 2 demo experience feel like a roundabout and ultimately, blatant money grab. Timed demos are nothing new, it’s something we’ve seen aplenty in this generation from online-only titles like Destiny 2, Call of Duty: Black Ops 4, The Division, and Overwatch to name a few. But getting to grips with what they had to offer spanned days, not just 30 minutes. Surely Capcom could afford to be a little more generous with this just like it did with the demo for Resident Evil 7.”

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