Celebrate Anodyne's 4th Anniversary – take 50% off! 30% of proceeds go to the ICIRR (Illinois Coalition for Immigrant and Refugee Rights) and ILAP Maine (Immigrant Legal Advocacy Project).

Explore the wondrous dream world of the human Young.

Anodyne is a unique Zelda-like game, influenced by games such as Yume Nikki and Link's Awakening. In Anodyne, you'll visit areas urban, natural, and bizarre, fighting your way through dungeons and areas in Young's subconscious.

Originally released in 2013 by Joni Kittaka and Sean Han Tani. Check out our recent platformer adventure game, Even the Ocean!


-Features Japanese, Korean, Brazilian-Portugese and Spanish language options


"Scenic water stretches and skyward spangles decorate idyllic countryside villages and moody, rain-drizzled night scenes. This is another one of those games I've flicked through the screenshots as if it were a global travel book outlining places you should visit before you die." – Chris Priestman, Indie Statik

"The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real." – Sam Prell, Penny Arcade Report

Please Note

  • the pt-br and spanish languages have not been heavily tested. Please report any typos or bugs in the forum. Thanks!
  • The Mac version has flickering on fullscreen on some version of Mac OSX. Please play in windowed mode.

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In this Zelda-like game, explore the wondrous dream world of the human Young.

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