2004 Multiplayer of the Year
There where some great multiplayer games that
didn't even get considered this year, like the indie console game
Alien Hominid, which features some fun co-operative play, the addictive
massively online multiplayer puzzle game
Puzzle Pirates, and the cool RTS game
I of the Enemy that has
some great multiplayer action for up to 8 people. With that crop of games
being left out, the winners had to pull some serious strings to get in.
5th Place - Hamsterball
||Players: 1-4 (vs and
|Release: February 2004
Requirements: Windows 98/ME/2000/XP, DirectX 8+, 700Mhz, 32 MB RAM
may find itself in a finalist in more categories than any other game.
Already winning the Action category and finishing in the top 5 in the graphics
category, it honestly wouldn't feel at all out of place in the sound category
either. So why does it make it in the multiplayer category?
Two good multiplayer aspects make the game great
to play over and over again with friends. First off there is the versus
game. This was an addition from when Hamsterball was first released.
Much like the game Marble Madness you can race a friend through the zany tracks
that that this game offers, with the races being split screen so you don't have
to worry about leaving your friend in the dust only to find them warped up in
front of you.
other multiplayer mode is a versus game. That game mode could have simply
let you play versus in a single location, but instead it offers a board for
every map in the game, each with different obstacles and pitfalls, such as
mousetraps and pinball-esque bouncers. The addition of the multiplayer and
versus games were late additions to this game, coming out months after its
original release and helping to show the developers commitment to this great
is a great game start to finish, and a wonderful example of all that is right
with Indie gaming."
4th Place - Chromadrome
Alpha 72 Games
||Players: 1 or 2 (vs)
|Release: June 2004
Requirements: Windows 98/ME/2000/XP, DirectX 8+, 32MB Video Card,
800Mhz, 128 MB RAM