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June 2005 Printer Friendly Page



June 2005 Indie Game Monthly Round-Up

(by The Illustrious Panel - TIP)

Scoring Scale:

10 - Perfection 5 - Below Average
9 - Nearly Flawless 4 - Way Below Average
8 - Way Above Average 3 - Quite Poor
7 - Above Average 2 - Terrible
6 - Average 1 - Just Unbelievably Bad
Game of the Month:
Mexican Motor Mafia
Award Winners This Month:

Average score of 9 or above

Average score of 8 or above

Average score of 7 or above
Mexican Motor Mafia Ultratron Outer-Rim Pod Digger
Heli Attack 3
Magic Blackboard

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Ultratron
(June 11)

Download Now!


by Puppy Games


Nice style, good gameplay, bad controls. There's not much to this game, but that is pretty appropriate for an arcade game (and it is only $10). Why can't I aim with the mouse? I understand I am limited to 8 directions. Let me aim those 8 directions with my mouse, please. Or at least support a gamepad, or dual stick. After some getting used to the controls, it's a fun and addictive mindless arcade blast. - MH
This is a further evolved Puppytron Ė A lot of improvements have been made including new enemies, new sounds, a full screen mode, and a clear and more interesting level progression. Overall, the game has been made easier; I reached the last level on my first game. But with a game like this itís not about the levels; itís about the final score! - SR
Puppytron revisited, now Ultra. Visually, it's great. A unique arcade sprite graphics style blended together with glows, particle effects, and spot lights. For a game with a lot of bright neon colors, it really feels dark. From the low ambient rumblings to sharp digital blips, beeps, honks, and an evil computer voice spewing death threats; Aurally, it's bang on. Heck yeah, I think it's a great game. No, it's not the huge 200,000 hour monster 3D shooter that redefines the genre, blah blah. It's how to redo an arcade classic. - MK

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Outer-Rim Pod Digger
(June 4)

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by Photonik Games

I have to say, this game would definitely earn a 7/10 if not for one overwhelming mind-boggling flaw. It uses password save. Yes folks, in 2005, on a PC, you have to WRITE DOWN A PASSWORD to continue your game from where you left off. Did you know that even Gameboy games don't do this anymore? There's a very good reason. Anyway, despite that, the game itself is good. The comparisons to Lemmings are obvious, just without the real-time and pixel-level precision, and thus the associated fiddliness. But boy, are those bubblemen creepy with their red eyes. - MH
Lemmings meets Dig Dug. This is a neat logic game where you dig and place objects before letting out marshmallow men who need to get to a rocket ship. The difficulty level doesnít seem too high so the absence of level solutions or a way to skip a level might not be a deal-breaker. Gripes: Write down my password? Thatís so NES era. Needs an undo button and a way to speed up slow sequences. - SR
Cool! It's like Chu Chu Rocket, but with gravity and an alien race of Michelin Men. What I really like is how you buy parts from a list, versus Lemmings or The Incredible Machine that give you fixed number of parts or skills to solve a puzzle. You still have a fixed list of what can be purchased each level, and a fixed income, but it's an opportunity to let players be a little more creative in later levels. And what can I say; you get a big launch button to push when you finish. It's a gimmick for sure, but suits the game perfectly. Compared to Chu Chu, it feels easier, and I think that's a good thing. I like it. - MK

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Radia
(June 10)



by Surrealix
I first want to give a big thanks to this game for the helpful tip: "Increase your points for a high score". That completely opened my eyes to a whole new way of looking at the world! Secondly, I want to say it is insanely difficult to control your paddle in this game. I don't know what system would be easier for a radial breakout game, but what they had was