Best Sound of the Year (Posted Dec 24, 2004)
2004 Best Sound in an Indie Game of the Year Award
The 2004 award for Best Sound in an Indie game was
a difficult award to determine. Sound awards, much like graphic awards are
really in the eye of the beholder (or in this case in the ear of the beholder).
What one person may see as spectacular, others may not feel is up to par.
With that in mind, selecting a winner for this award means putting ourselves
under scrutiny. However, the five finalists for this award were all solid
games in addition to being extremely strong in their sound, so without further
ado, we happily present the finalists and winners for the 2004 award for best
sound in an indie game.
5th Place - KaiJin
|Release: March 2004
Requirements: Windows 95/98/ME/2000/XP, 128 MB RAM, openGL
acceleration, 16MB VRAM
is a throw-back overhead shooter that will definitely appeal to those who yearn
for the glory of overhead shooters from the past. The game reminded me in
many ways of the classic Dragon Spirit, which is another game you should
definitely check out if for some reason you are lacking in that area of your
video game history.
Where KaiJin really excels, much like Dragon
Spirit is in creating a very strong unique feel through the use of stylized
graphics and very strong music. The theme in KaiJin is oriental, and the
music is a wonderful array of oriental sounding tracks that are more than worth
of a juke-box feature like was available in the console editions of Dragon
Spirit. The sound is more than enough reason to play this game, and you'll
find that the graphics, while not quite on par with the sound, offer a very
strong Japanese feel to them that helps this game to transport you to another