Closed Alpha Begins!
Art of Guile closed alpha begins. If you want to be an alpha tester of Art of Guile visit here.
About the Game
Customize your army
Gain experience and spend level up points to increase your units’ offense, defense or speed. Upgrade your infantry with new equipment to make them powerful against different unit types.
Navigate the world
Each unit has their advantages and disadvantages in the terrain of Art of Guile. Will you use rivers as an advantage to slow the enemy down or swamps and their long grass to prepare a surprise attack? Take your pick from a selection of maps to fight your battle.
Destroy your enemy
Make quick decisions on the battlefield using your units to round the enemy to crossfire, suppress the enemy with a barrage of bullets or by using explosions and high firepower to your advantage by scaring the hostile units. Remember to take cover to protect your units from getting hit!
* All units can take cover to eachother and wrecks.
* Units experience war situations such as suppressed, fear and crossfire.
* Infantry equipment can be upgraded to “Sniper Rifle”, “Rocket Launcher”, "SMG" and "MG".
* Terrain, such as grass can affect gameplay by making units slow or allow ambushes.
* Watch a nice environment turn dirty with the visuals of war with corpses, demolished buildings and destroyed tanks.
* Level up your units to defensive, offensive, and speed rank types.
* Auto match and player ranking system.
* Create your very own maps using the built-in level editor and publish them for others!
* Fight across several maps with different layouts and terrain.
* Research new abilities and units.
* Play single and co-op missions.
* Team up with a friend through Multiplayer or bring an AI, if not solo.
This game is an indie RTS game which has been developed by two people in two years with a custom game engine. Also, special thanks to him who helped us a lot about almost all other aspects than programming (tests, descriptions, reviews, trailers, screenshots etc.), Thor Youlton.