dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.

What’s inside:

    > 8 colors
    > more than 35 levels
    > computer-composed music
    > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)
    > linux and windows support
    > external level editor (python3 script)

The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.

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dontbegrey

dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics, where you can choose what is an obstacle and what is the background.

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