14 long centuries ago, a strategy game like no other was invented. Today, that game takes an evolutionary leap forward.

Four Kings One War is a 2 player strategy game inspired by chess where each player controls two armies as though they were one and get’s two moves per turn. Although its DNA may be based on the classic strategy game of Chess, it’s unlike anything you’ve experienced. With an exponential increase in the number of attacking and defensive positions, a range of new strategic opportunities are offered such as hidden attacks and guerrilla style tactics. We believe that just as military strategy has become more complex and strategic over the years, so too should the strategy games we enjoy

This is a turn based, multiplayer strategy game designed for Virtual Reality, PC and Mac. With a variety of environments to choose from you can do battle deep in a native New Zealand bush where the battle arena is the size of a house and the pieces as tall as an average person. Or you may choose to do battle on the smaller combat arena nestled next to a spectacular waterfall or in the underground abyss. Users can go to the glow worm cave to watch replays of their games, hone their skills and watch strategy videos.

Four Kings One War will give you a mind blowing experience whether you are playing in virtual reality of on your PC / Mac. Experience the atmosphere of a native New Zealand forest including the beautiful native bird song to help you concentrate.

Watch spirit apparitions come out of your pieces and battle as you command your army’s

If you are someone who wants to make their mark as a true strategist and put your abilities against other strategists from around the world. If you are looking for a next level strategy game that is designed for the modern mind then Four Kings One War is for you.

Strategy outside the 64th square.

Awaiting new champions to be crowned, have you got what it takes?

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Four Kings One War

Four Kings One War is a 2 player strategy game inspired by chess. Each player controls two armies as though they were one and get's two moves per turn. This opens up guerrilla style tactics and hidden attacks. This is strategy for the modern mind, outside the 64th square.

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