I have been developing games and creating pixel art full time for a little over three years now. I have spent a lot of time studying and trying to perfect "game feel" principles. Gunlock is the first installment in what I have dubbed the "mini series." Gunlock is a small but very polished score chasing game with retro gameboy palette pixelart.

  • Stomp on enemies in order to increase combo multiplier and reload ammo.
  • Pick up ammo supplies to fully reload and swap to a random gun.
  • Gun them enemies down with over a dozen different guns!
  • Collect coins to purchase more guns and sexy color palettes!
  • Compete against other players across the Steam leaderboards on 3 different stages!
  • Defeat 3 Giant bosses!
  • One hit and you’re dead… so don’t get hit.


Gunlock was developed by two people:

  • Aleksandar Kuzmanovic [MrAmlice] – Coding / Design / Art / SFX
  • Brian Havey [zminusone] – Music / Additional SFX

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Gunlock

Gunlock is a fast paced score chasing action arcade platformer with over a dozen unlockable guns, several bosses, and many secrets. Perfect for playing in short 5-minute sessions, yet has enough content to entertain for several hours.

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