Adv: Gold Miner Joe [by Arcade Labs]
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Mini Review:
Gold Miner Joe |
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Developer: Arcade Lab |
Genre: Action |
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Price: $19.95 |
Release: 16
January 2004 |
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Game Website |
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System
Requirements:
12 MB free hard disk space, Windows 95,
98, ME, NT4, 2000 or XP, DirectX 3 or better, 200mhz or faster Intel /
AMD processor |
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After the success of Superstar Chefs Arcade Lab is back
with another great retro game. In this one, you control a Miner named
Joe. This game is a side scrolling adventure that places you in a mine
where you attempt to collect all the pieces of gold that are scattered around
without getting killed. In addition to gold pieces, there are other
various items that you will can pick up for more points such as shovels and
rifles.
The miner is armed with an endless supply of rocks that can be used to kill
most enemies. He also has dynamite that is useful in both killing
enemies and, if used correctly, can help you find hidden items in the ground
such as extra lives.
Gold
Miner Joe sports very nice multi-level parallax scrolling graphics that
present a lot of depth in the game. There is certainly no question that
the game looks good. The sound isn't quite as catchy as you find in
Superstar chefs, but works well enough for the game. The point where the
game really scores high in my book is the play control. This is a game
that I felt connected to the second I put it in. I think I only missed
one jump the whole game as I was in total control over what my character was
doing at all times.
I started the game thinking it would play a lot like Super Mario Bros., and
there certainly is that element to it, however at the end I felt it played a
little more like Rolling Thunder, with me ducking to avoid bullets fired from
barrels. In the end the game is as nice as it looks. Though it doesn't
present an adventure that is as captivating as
Charlie II, the well presented, polished game will certainly captivate
many players.
Added: January 28th 2004 Reviewer: Russell Carroll Score:    Hits: 3897 Language: english
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