Puz: 3D Balls Up [by canDo Multimedia]
Game Review: 3D Balls Up: Episode 1
Release: July 2002
Genre: Arcade/Puzzle
Developer:
canDo
System Requirements: Windows 98/2000/XP, 3D Graphics Card
Price: US $15
This is an interesting game from canDo Multimedia, as it doesn't rely
on fast paced action, but it does require you to have quick reflexes at
times. Using
the Havok physics engine, gravity and force is accurately portrayed in
a game that involves bringing colored balls towards their corresponding
triggers in
order to eventually open up the way to the exit. While it sounds easy,
there are also obstacles, such as revolving platforms and such.
Touching any of the
borders results in damage and the eventual destruction of your ship.
The story is basically that you are lost in space and need to get
yourself to the exit. Besides moving about, trying to use the laws of
momentum to your advantage, and avoiding the walls, you must unlock
certain areas. To do this, you need to get the colored balls into
their respective containers. You use your ship to get a tractor beam
hooked onto one of the balls and then, using a combination of your own
movement and the ball's momentum, you bring the ball towards its
holder. If you aren't careful, you might not be able to keep the ball
from moving, and if you move it too fast, its momentum can actually
start to pull you. Getting the ball to stay in the holder is a little
tougher than it may initially seem. This is especially true if you
forget to turn off the tractor beam after finally getting the ball to
stay in place.
The game offers a variety of obstacles to prevent you from getting to
the exit, such as giant bars that either rotate or move back and forth.
There are also fans that blow you towards the walls and exploding
balls that can blast a way through certain walls. If you aren't
careful, they can hurt you, either by hitting your directly or by
blasting you towards a wall. There are three difficulty levels,
Training, Normal, and Advanced, the last of which have some water
areas. Some of the levels allow you to get three hits before being
destroyed, but some levels allow unlimited hits. Luckily you have
unlimited continues. While the levels where you can't get hurt may
sound easy, getting hit, regardless if it hurts you, makes your tractor
beam stop working for a few seconds, so if you were trying to get a
ball up to some area and get hit, you will drop the ball.
The tractor beam will also turn off it something gets between your ship
and the ball. For instance, if you fly over a platform, and the ball
is still below it, the tractor beam will cut off, leaving the ball to
move at its own momentum. This might be what you want sometimes, but
usually it will involve maneuvering your ship to get the ball once
again. It is one thing to get used to moving the ship on its own, but
it is different to account for the momentum of the ball you are towing.
Having to switch between moving on your own and moving with a ball can
be challenging, as you might forget that your movement is not hampered
when you let go of the ball, resulting in your overcompensation when
you increase your velocity. Sometimes, you might find you were closer
to the wall than you realized.
While the accurate physics add a nice touch to the game, the graphics
are also pretty nice. While nothing spectacular, the bright colors and
effects do make things easy to see and are pleasing to the eyes.
Unfortunately some of the effects, like the explosions, do not convey
the game accurately. The blasting balls make a tiny looking explosion,
but it could have a range farther than expected. Make sure to stay
away from them before they detonate. Any walls that the explosion
knocks out just disappear. The music in the game has some pumped up
tunes, although they do get repetitive after awhile. This is
especially true when trying a level multiple times. The sound
effects are decent, but it might have been nice to hear things like the
balls rolling around or hitting each other.
The game allows you to choose to use the keyboard or the mouse.
Apparently a joystick option was planned but never implemented. You
can skip ahead to any level you have already cleared, so you can leave
the game and return to it without having to redo a number of levels.
You can also change the speed of the game and also use the Anti-gravity
mode, where all the levels are upside-down! It takes some getting used
to, having to deal with gravity that works in reverse, but it does make
for some interesting challenges.
Graphics: 8
The graphics are very interesting and varied, although it would have
been nice to use different textures for the damaging bars instead of
using something similar to the balls and holders.
Sound: 7
While the sound effects were not the greatest, the music did add a bit
of urgency to the game. It was not the most varied selection of tunes,
but they did their job.
Game Play: 7
Part of the challenge of the game is the play control. You can only
control your acceleration, but your velocity and angle of movement
depends on gravity and your momentum as well. When you are using your
tractor beam on a ball, your movement is harder to control. It can get
frustrating if you lose your cool, so it does take some getting used
to.
Options: 8
I like the ability to use the mouse or keyboard, although I think it
should have allowed you to pick your own keys. The speed options are
nice, but the coolest feature is the Anti-gravity. If you enjoy the
game once through, you can enjoy it a second time through upside-down.
Concept: 10
I haven't seen anything other than racing games that try to mimic
physics so realistically and as part of the main appeal of the game.
Usually physics is just part of the engine or something that is a nice
feature, but in this game, it is the main driving force behind the
game play.
Fun: 6
While it was an interesting game, I did not have too much playing it.
I sometimes found myself skipping levels because the basic game play
was not varied. Get the balls into the different holders to unlock the
doors to get to the exit. Once I saw what the level looked like, I
knew that it was just a matter of getting to the end without hitting
the walls, which is not always easy.
Overall: 7
While the game is not exactly a ball of fun, it does have its moments.
Some of the later levels can get complex, with the walls closing in or
with the different types of objects that are available. Visually and
audibly the game is pretty decent, and the concept is fresh. I had fun
for a few levels, but found that a quite a few of them were pretty
frustrating. It is still an interesting game to try out.
Added: July 17th 2003
Reviewer: Gianfranco Berardi
Score: 



Related Link: Balls Up Website
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