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2005 Independent Game Mid-Terms Grades Printer Friendly Page



2005 Independent Game Mid-Terms

As we have reached the mid-way point in 2005 Game Tunnel takes a moment to pause and look back at the first six months and how things are going in the Indie gaming world with our yearly Mid-Term Report Card.  While the number of Indie titles seems to be growing at an astronomical rate is the quality of Indie games also improving? 

We take a look at each of the categories and break them down with report-card styled grades and a look at the best two games that each genre has to offer (listed in alphabetical order, we're not getting ahead of our year-end article).  Want to know the whole scoop?  Just keep reading!  You can also use the report card to the right to navigate the entire article.

Action

As is commonly the case, Indie games tend to show their stuff in the Action Category.  There are few places outside of the Independent Gaming world where you can find quick action games like the arcade games of yesteryear.  Those yearning for the arcade experience, without having to plop in all the quarters should not miss out on this year's offerings, which are highlighted by the games below in addition to more mainstream offerings like Dark Horizons: Lore Invasion.  Overall Grade: A-

Clash 'N' Slash

Why is it that simple things are often the most entertaining?  In Clash'N'Slash you control a single ship trying to save your planet from an endless alien onslaught!  Originality at its best!  The game play though is quite different than your typical shooter.  The ship stays in a tight orbit around your planet moving as you direct it and blasting the enemies.  A good number of planet and ship upgrades take this game from being mindless game to a great game that is simply fun.

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Ultratron

This clearly is a Robotron clone, so why all the fuss?  Well there are million 'Doom' or FPS clones out there, but there are some that stand above the pack because they of all the intangibles that simply work.  Much of the same can be said in regards to Ultratron.  This Robotron-esque game takes all the fast action of Robotron, but makes it a lot more fun than the original could have hoped to be with graphics and power-ups.  At $9.95 it's an easy buy.

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Also Consider:  Alien Abduction

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What we're looking forward to: Alien Shooter 2

Alien Shooter was one of the best games of 2003, and after a couple of great expansion packs expanded the Alien Shooter world in 2004 we were left wanting and wanting for more.  In 2005 the wait ends with the expected release of the Alien Shooter 2 expected in December.  The graphics are visually stunning, among the best looking screenshots I've seen in an Indie Game showing great lighting effects in the Diablo-esque graphic world.  Definitely one to watch for!

Adventure / Quest / Platform

Our inclusive adventure category that also includes both quest and platform styled games has suffered this year.  Each of the last two years some of the top games of the year have come from this category (such as last year's winner Gish and the 2003 winner Starscape).  However this year, despite a couple of good games the overall performance has been pretty average.  Look for that to pick up later in the year, especially if the games everyone is waiting for, the clay graphics game Cletus Clay Overall grade:  B.

Deadly Rooms of Death:  Journey to Rooted Hold

Those who only look at the screenshots or the in-game graphics of DROD and walk away just don't deserve what the game has to offer.  DROD plays something between puzzle and adventure with a strong medieval theme.  You must carefully take your character through dungeons filled with enemies and traps, each move must be carefully planned to clear each room.  A great game for a slow afternoon, and one that embodies the Indie spirit.

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Summer Schoolgirls

Hanako Games continues to make games that your wife would love to play if she knew they existed (and husbands would probably find themselves more interested than they would have thought).  Summer Schoolgirls is more of a digital novel than a game, where you try to create friendships with other girls in the dorms before starting at the university.  The 'game' is in trying to understand each of the game's rather singular personalities.  Different, but that's not a bad thing.

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Also Consider:  Laser Dolphin

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What we're looking forward to: Cletus Clay

Anyone who has played the now-dated, but extremely well-known Platypus has already seen the work of Squashy Software.  As good as that game looked, Cletus Clay looks to be a generation beyond what we saw in Platypus.  While graphics are all nice and good, without good game play it hardly matters.  From early reports of those who have been privileged to play Cletus, the game play will not disappoint and it may be the best game released this year...if it somehow is released this year...which seems unlikely, but here is to hoping!

Arkanoid

This year has the impossible task of following up on BreakQuest, an arkanoid game that was so much better than any other arkanoid game ever that it wound up on many people's top 5 lists of the best games available last year (and it topped quite a few of those lists).  So how does 2005 follow up on such success?  Well so far not very well.  There has been the usual smattering of Breakout styled games, many of which are good and entertaining, but nothing that has really stood up to last year's champion...and again, following in those footsteps is not a task anyone should envy.  Overall grade:  C+.

Bricks of Camelot

Bricks of Camelot is the follow up to Bricks of Egypt.  The concept is one that I found immediately approachable.  It takes the game of arkanoid and applies a cool medieval theme.  The game play offers a few new twists here and there, enough to keep you playing for a good bit.  Overall it is a worthy addition to the arkanoid world that maintains the addictive nature of this genre games that keeps people coming back for more and more.

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Sunny Ball

Reflected Games went a slightly different route with this game focusing on a more graphic-centric approach.  The result is a solid arkanoid game that has some very-well drawn levels that you break your way through.  Typically brick-busting games try to make pictures from the bricks, this one make bricks from the pictures, and the result is definitely visually appealing.  The upbeat sound ads to the game making it very sunny indeed.

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Also Consider:  Invazoid

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Puzzle / Casual

While each of the games released so far this year has merits and faults and all deserve at least some of your time, but the jury is still out on how solid this year's puzzle game crop will be.  To this point we can see that the production quality of the games in the puzzle category, like other categories, has improved greatly.  The Clay-esque graphics of Harvest Lines and interesting quest and normal modes of Chromentum both show some of the strengths in the group, while Treasure Fall is what I think to be the first "cool gamer's" puzzle game, meaning that you can play it without getting called a wus for playing puzzle games.  Overall grade:  A-.

Wonderland Secret Worlds

Don't let the colorful graphics and Mr. Potatohead-inspired characters with silly hats fool you, this game is definitely not meant just for kids. Wonderland Secret Worlds offers just the right combination of old-school arcade gameplay and extremely challenging puzzles to succeed in being appealing to a very broad player audience. No matter which player category you belong to, once you start playing, you'll probably keep at it until you finish the game, and when you do you'll feel a sense of loss when it's over.

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Zzed

Tired of playing Zuma and Luxor yet?  Well Zzed may be just what you are looking for.  This game does share a little in common with those two games, but the good news is it is WAY better than either of them.  The ability to move your ship about and the space theme fit me just fine and made this game a joy to play.  This is another case that while there are always a lot of games that seem similar, some stand head and shoulders above the pack.

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Also Consider:  Glow Worm

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What we're looking forward to: Mr. Robot

The farther this game gets into development the less it looks like a puzzle game.  In fact at this point it is really a stretch to be putting it here.  Nevertheless it was first announced as a logic puzzle game with adventure undertones (the latest addition to the game was an RPG element...I'd currently call the game an adventure platformer with the logically connected puzzles.  Either way, this game, the first from Moonpod since their amazing Starscape looks to be a sure winner, and there are plenty of people following along the monthly updates being posted by the developer.

Don't stop! Continue to Part 2! ----------------------------->

Don't stop! Continue to Part 2! ----------------------------->

  

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