Sports Game of the Year (Posted Dec 18, 2004) 
2004 Sports Game of the Year
I'm a huge Sports Nut as anyone who has seen my
console game selection can attest. In fact the game I played most in 2004
was High Heat Baseball 2002, but I digress. In 2004 there were many more
Sport Games available than in 2003, with a strong focus on sport simulation
games and of course a bit of Indie innovation in combining sports that you might
not think of combining. Wonder what I'm talking about? Read ON!
NOTE: Unfortunately we didn't get a chance to
play On the Oche prior to our initial nominations. After playing it we
replaced Jam XM with this title as it was clearly superior. You can still
check out Jam XM at
Alawar.com.
5th Place - On the Oche
| Developer:
Series One Software |
Players: 1-2(vs) |
| Release: November 2004 |
|
| System
Requirements: Windows 98/ME/2000/XP, DirectX 8.1+ |
So
you are probably asking yourself, what the heck is an Oche? Well let me
tell you. The Oche is the line that dart throwers step up to when they are
ready to throw the darts. They must stay behind the line or they are
disqualified.
So there is probably the first thing you didn't
know about darts unless you are a darts fanatic (there must be some of those out
there?) Honestly darts really isn't my thing, but whether or not you like
the game most people are going to like this extremely well done Darts
simulation. Included in the game are a host of game varieties and options,
from playing through the World Cup of darts to timed games and multiplayer
verses contests. On the Oche tops that off with a lot of sound atmosphere
(definitively British), different graphical boards, and customizable characters
to choose from. It may not be everyone's cup of tea, but it is certainly
one of the more solidly created Sport games that have come out this year.
Our Review:
None available at this time (check back in the near future)
4th Place - The Goalkeeper
| Developer:
Winterwolves |
Players: 1 |
| Release: September 2004 |
Download Now! |
| System
Requirements: Windows 95/98/ME/2000/XP, 256 MB RAM, 16MB Video Card |
The
idea behind the game is great. Most of us soccer-fans probably have two favorite
positions – goalkeeper or striker. I myself have tried my hands at goaltending,
only to find out that a guy measuring 5 feet and 6 inches probably isn’t cut out
for that occupation. So naturally I jumped with joy when I realized that this
game could fulfill my dreams of one day actually saving a ball.
There’s lots to do in a game like this one, and
no game will be like the previous one, if you want to start over once you’ve
completed it. After all, you’ve got six countries to work your way through, and
a goaltending ranking of the world’s best goaltenders – and to further your
career, you should try to work your way up to the top!
The Goalkeeper takes Soccer/Football to a
different area than I believe I've ever heard of it going before. This
game really is a combination of simulation along with action and it comes off
quite well, it is a game that most sport fans will find quite accessible.
Our Review:
"[I]
Love the idea of having a career as a goaltender, and to follow just one
character."
3rd Place - Universal Boxing Manager
| Developer:
Winterwolves |
Players: 1 |
| Release: April 2004 |
Download Now! |
| System
Requirements: Windows 95/98/ME/2000/XP, 128 MB RAM, 8MB Open GL Video
Card |
A
boxing manager game is not something that you see every day, in fact, I'm not
sure that I've ever seen one at all before this. Perhaps that is some of the
charm of Universal Boxing Manager, presenting to you a game type that you've
never seen before.
Universal Boxing Manager puts you in place as a
manager of one to three boxers, based on how old you make yourself when starting
the game. The older you are, the more boxers you have under you when you start
out the game. Your goal in the game is to try and make your boxers the best out
there in their respective divisions.
Overall I was pretty impressed with UBM, I think
it is quite a bit stronger in overall play value then the Soccer Manager games
that Winterwolves had already released, and those were pretty good. There is a
lot of play in this one, though the difficulty may keep you at bay for a little
while trying to survive both budgeting and managing.
Our Review:
"Much
like the American government, I found myself wanting the best of everything,
and so I quickly went bankrupt each of the three times I played through to my
demise."
2nd Place - Sportball Challenge
| Developer:
Hip Soft |
Players: 1 |
| Release: November 2003 |
Download Now! |
| System
Requirements: Windows 98/ME/2000/XP |
Just
after we hit our deadline for the 2003 Game of the Year awards, Hip Soft
released a little gem in Sportball Challenge. In this game you actually
play through 10 sports, or at least through variations on the basic game concept
through 10 different sport- themed environments. Sport games in
independent gaming are few are far between. There are many possible reasons for
that, starting with the fact that independent developers cannot license
professional team names or players, and going right on into the fact that sport
simulation games require fantastic physics engines and high-quality 3D art,
which can be very difficult to duplicate on a limited budget.
Sportball Challenge, however, offers something
that you won't find in the mainstream. This is a wonderful sport game that
ignores all of the things it can't do, and focuses on doing what it can. What it
can do is provide a great competitive challenge that will keep players playing
again and again to try and become the best cyber-athlete that they can be.
Our Preview:
"Sport
games are all about competition, and being able to compete with others online
for the best score will keep you coming back to this game again and again."
2004 Sports Game of the Year - RocketBowl
| Developer:
Large Animal Games |
Players: 1 |
| Release: September 2004 |
Download Now! |
| System
Requirements: 600Mhz, Windows 98/2K/XP/Me, 128MB RAM, 16MB Video Card |
One
of the first games I played after starting Game Tunnel was
BaseGolf. It
was a small un-assuming game that combined Baseball and Golf into a cool little
experience that ended up as a 2003 IGF finalist. I remember thinking at
the time that it was little games like that one that really validated Game
Tunnel.
Now here we are two years later, and someone
else has taken a shot at combining two different sports. In this case the
sports are Bowling and Mini-Golf. RocketBowl compared to BaseGolf really
shows how much the Indie game industry has changed in terms of graphics over the
last couple of years. BaseGolf did a fine job with its simple RBI
Baseball-esque graphics, but certainly they are not quite as appealing as the
glittering "lanes" that you'll find in RocketBowl.
I put the word "lanes" in quotes because the
lanes in RockeBowl are really the thing that makes RocketBowl completely
different than any other Bowling game that you have played. In RocketBowl
the playing field is wide open with all the pins from the 10 frames being set
out in different areas of the same large playing area. The lanes are also
not your typical straight affairs. There are hills, valleys, bridges and a
whole set of different obstacles in this game provide a quite different
challenge than you'll ever find at Moe's Bowling Palace. With the super
waxed lanes, you can roll your ball and let it go on for several minutes as it
hits the farthest corners of the course. Of course just watching your ball
roll isn't all that exciting, and the designers have helped to take care of that
concern by allowing you to buy better balls with your course winnings, that give
you the ability to fire boosts that will change the direction of your ball.
With a fantastically done retro 50s theme,
complete with some great music, RocketBowl is a game that shows off how Indie
gaming takes basic ideas and makes them a lot more interesting. For that
work we are proud to award RocketBowl the 2004 Indie Sport Game of the Year
award.

Our Review:
None available at this time (check back in the near future)