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Mafia III

PS4 Video Games Windows XBOX
6.9

Fair

Game Reviews from around the web

90

It’s refreshing to see a game tackle hard issues so earnestly, and I can honestly say this is a story which will stay with me long after playing.

85

Mafia 3 will divide the audience; it’s forced to live halfway between the technical problems and the excellence of a truly overwhelming narrative.

83

When Mafia III gets things right, it really gets things right. It has the kind of soundtrack and vibe that most other games would kill to have, and it’s built around an incredibly compelling protagonist. It’s nowhere close to being perfect, but there’s enough good stuff here that, ultimately, it’s hard to stay too mad at Mafia III.

82

Mafia III is a game full of contrasts. It has some issues, but its vision of the gang world makes it very attractive as a sandbox. The narrative, the historical context and the music are just amazing. If you can forgive its technical troubles, you will see that Lincoln Clay has the strength of a hurricane.

80

Mafia III feels like a small miracle. A sandbox game not only with a cohesive story, but a cohesive story about a young black man waging war against white institutions – how the hell did this get made? On the surface, Mafia III is yet another sandbox crime game. But lose yourself to its machismo and tone, and verily, you will find yourself playing something you have never experienced before.

80

Never has a mainstream video game focused on the awful side of America’s racial legacy with such frank insistence. And never has a video game had such an interesting cast of black characters.

80

Ultimately, technical gaffes and issues of design repetition weren’t enough to stop me from appreciating Mafia III. The writers and voice actors turn in the strongest work, crafting and performing a story that manages to rise above the conventional open-world structure it’s working within.

80

It’s a diamond in the rough, though, and this jankiness is a mild distraction at worst. The appeal of Mafia III is the stories it tells – both the textual narrative, and the multitude of emergent ones that come from simply existing in a place as rich and complex as New Bordeaux. It certainly has its flaws, but in balancing the over-the-top action of a crime game with a pointed look at real-life racism, and in its fantastic re-creation of the ‘60s American South, Mafia III has achieved something special.

80

Mafia’s return is a bittersweet one. On one hand, there are several visual issues that burden the game, and the feeling of being an errand boy completing repetitive missions is always there. On the other hand, Hangar 13 ha created a world with its own personality, a really interesting city and the soundtrack selection is superb. The adult, violent and vengeance-themed plot is another remarkable point.

80

Hangar 13 has done a great job with the setting and building an atmospheric world, but some visual issues and repetitive tasks make it less enjoyable than it could’ve been. Still, it’s a game that fans of open-world action will like.

80

Mafia III took me through a grand tale of loss and, in the end, after all of my macho escapades, I was left more empty, realizing no amount of killing could change what was done. For that reason, Mafia III is not a game to be missed by anyone.

80

Mafia III has so many technical issues that it’s really hard to ignore them. But the game is something you should try because of the way Hangar 13 has dealt with the racism issue. Everyone should play this game and learn the hard way how terrible racism can be.

80

It wouldn’t be surprising for Mafia III to emerge as the AAA game with the best story of 2016 as Lincoln Clay’s revenge tale, and its wonderful documentary-style presentation, are engrossing from beginning to end, with a host of unique characters that make New Bordeaux feel unlike anywhere else in video games. You’d be hard pressed to find a game that presents some of the most shameful times in our nation’s history in a more elegant way, though the realism that comes from being so on the nose is shocking.

78

Quotation forthcoming.

77

In its greatest moments, Mafia 3 is one of the best games this year. But the road between those moments can be repetitive. It’s worth playing to the end, just to experience the story of Lincoln Clay.

75

There’s a lot to like in Mafia III, the presentation is very impressive and the discussion of race is brought up appropriately. The story unfolds well and doesn’t disappoint, but the mission structure brings about a host of disappointments. Missions rarely give the opportunity to let side characters develop, and the main story consists of doing the exact same objectives over and over until the credits roll. Unfortunately, Mafia III is as disappointing as it is impressive.

75

Mafia III’s compelling story and combat really shine through, and it is simply a fun game.

75

It is a pity that they created an open world city that’s so great and so well recreated as the New Orleans of the time to not make too many tasks to perform freely – one of the facets that we hope can be overcome in the future.

75

Mafia 3’s strong characters and confident storytelling kept me engaged, even if the gameplay rarely delivered anything but bog-standard and repetitive open-world action.

75

Mafia III is a game with two souls: It tells an impressive story about revenge and honor in an accurate historical context, but it suffers from many technical flaws.

75

While Mafia III is not a game-changing entry, it is a genuine attempt to tell an entertaining story. It’s too bad that technical and graphical issues get in the way of progress on occasion, and a few gameplay mechanics cause the game to quickly boil down to the same handful of mission types, which means to get to the next chapter of the main story takes some monotony.

73

The narrative on Mafia III is great and exciting, maybe one of the best of the year, same with the attention to little details recreating New Bordeaux and general adjustments to the gameplay of the franchise. We cannot say the same of the general open world structure that gives us repetitive activities to unlock the premium content, in the same way, we’re sad to see the final game with a myriad technical issues.

71

It’s unfortunate that the Mafia III gameplay isn’t anywhere near as compelling as the storytelling. An ingenious mix of setting and characters has been established to generate a believable spin on organized crime, but the game mechanics are nowhere near as impressive in either design or execution.

71

Mafia III is an enjoyable and fun game, even if you can’t expect the splendor of GTA V, the insanity of Saints Row IV or the great locations of Far Cry 4.

70

It could have been a really great sandbox for one evening. It’s a shame the developers decided to extend it by over a dozen completely redundant hours, because they had fresh ideas for around one fifth of the campaign and made the rest of the game repetitive as hell. [12/2016, p.48]

CD-Action

70

Mafia III has me torn. On one hand, it presents a crucial and engaging narrative full of astute social and political commentary and emotionally anchored characters, but on the other hand, it falls short in nearly every other aspect that is synonymous with successful open-world games. Overall, my experience with Mafia III was not a bad one, and the story was strong enough to keep me engaged until the credits rolled. It’s just unfortunate that the artistry and vision that went into the narrative did not carry over to the rest of the experience.

70

It is not a game without redeeming qualities, but it lacks the exceptional qualities to capture the hearts and minds of many players—particularly fans of the previous Mafia games who thrived on the details missing in Mafia III. All I can hope is that Mafia III is but the first (stumbling) step in a fascinating new direction for open world games.

70

Mafia 3 is a great step forward for storytelling in games that is dragged down by its consistently unpolished and poorly executed mechanics.

70

With a fantastic story at its centre, it’s such a shame the open world is quiet and unappealing, and the control system struggles in hostile environments.

70

Such a strong story deserves more than repetitive mission structures. It’s a shame for Clay and his surroundings that the game mechanics aren’t on par. Still a good game.

70

A game of inspired highs diluted with pedestrian lows. Worthy, but achieves less than its true potential.

70

Mafia III is a game with a great plot, great characters, and great setting, but it’s hamstrung by the repetitive nature of its mission structure. Having to go through the same tasks in each territory means a sense of fatigue enters quickly, and there isn’t much in the way of distractions within New Bordeaux to break things up. The pieces of a great game are all here, but they just don’t quite fit together.

70

The story and the city are the main stars of Mafia III. But the game is lacking in gameplay and worthwhile main missions to be something as good as this saga deserves.

70

It’s obvious that Mafia 3 is a game with huge potential, with a great prologue and a couple of missions later on. Sadly, it seems the developers did everything they could to undermine the quality of the game. However, despite many shortcomings, Mafia 3 still has this special “something” that makes you want to come back and find some more TL-49 fuses.

70

Mafia 3 is a great storytelling about revenge, hatred and discrimination. The setting is convincing and the game offers a lot of fun, but the open world gameplay gets repetitive very quickly with only a few missions that are actually excellent.

70

Sadly, the much anticipated Mafia 3 doesn’t live up to the hype. The great story and background are ruined by the absolute lack of polish, be it on the technical standpoint with appalling graphics, or the AI that’s completely useless.

70

A flawed game at times, but an equalling captivating one in others. It’s repetitive gameplay loops and standard mechanics hide an engrossing tale grounded by top of the class performances. It’s a tale that pays off in closing, if only just barely.

70

Mafia III is an ambitious game that tackles serious, relevant themes. Unfortunately, it lacks technical polish, and the mechanics aren’t much better than anything on the market, let alone offer anything new.

70

Mafia III is a game with a great, interesting story and is quite enjoyable if you can look past the repetitive gameplay and technical issues. The open-world feels more like an open-map with almost no activities to engage in, which is a shame.

69

Amazing setting and stylish narrative let down by a dull and painfully repetitive open-world structure. [Dec 2016, p.59]

Games Master UK

68

Mafia III is a missed opportunity to put an important time in American history in the spotlight, and ends up being one of the most lifeless and one-note open-world experiences I’ve come across. You can see the potential for a great game here, but it sticks to safe and simple gameplay and storytelling conventions, and ends up being a bloody bore.

67

Mafia 3 is a constant struggle. The setting is amazing, but there is no legit reason to really explore it. The story is intriguing, but repetitive missions make it difficult to get through. Cinematically speaking it is a great game; unfortunately gameplay-wise there is room for improvement.

65

While it is repetitive, the driving and fighting mechanics are enjoyable as long as you remember to take a decent sized break every few missions. Ultimately, this is a game for those who care more about the story than anything else.

65

Mafia III is a game that’s held back by its conventional anchors. It wants to be game about the South but remains content to use its setting rarely as little more than a local color curiosity. It proposes a radical representation of race but falls prey to the conventional chores of open-world banality. Though it initially seems eager to “Tell about the South,” Mafia III does not have the patience or interest to do so. Its violence and exploitation-style racial politics, however, make the trip to New Bordeaux worth effort—as long as the person heading down South isn’t looking for anything more than a sightseeing tour.

65

Mafia III as a narrative alone is a commendable effort, and is unlikely to be forgotten for that very reason. It takes a hard look at a life many of us have never led, and challenges players with an experience most could never truly know. Ultimately though, even the strongest of stories can’t save Mafia III from falling prey to genre conventions, and too many at that.

65

The worst that can be said of Mafia III is that it’s tolerable. This is also the best that can be said. A perfectly sufficient game that does nothing unique with a unique setting, providing instead hours upon hours of predictable, uniform material. Likeable enough, but nowhere near as gripping as it should have been.

65

Mafia III’s main plot is one of the better-written stories I’ve played in recent game history. The problem is the gameplay is bloated with a lot of busy work and weak side content that detracts from this great tale.

60

If it’s picked up as a sandbox game, it’s a lackluster one, one with a few truly transcendent ideas, but a terrific and daring story.

60

It’s never a good thing when gamers have to blindly drop their hard-earned cash on an unpolished ride. Especially one whose engine needed way more time spent up on the hoist in the tuning phase. [Christmas 2016, p58]

Playstation Official Magazine Australia

60

The longer you spend in New Bordeaux, the more exasperating you’ll find its stylish flourishes. Worthy topics and good kill list missions mask a so-so open world. [Dec 2016, p.67]

Playstation Official Magazine UK

60

It is really rare to play such an uneven AAA title. Mafia III has some amazing moments that exist next to some really bad ones. The most important thing for this series – the storyline and atmosphere (by the way, totally different than before) – is truly great. But in order to enjoy the game you have to forgive a metric ton of issues, ugly graphics and some repetitiveness.

60

For all its brilliance – and there are undoubtedly some very special moments here – Mafia III never manages to maintain its initial momentum. There are too many other open-world games that do what it does better, smarter, and with more stability. Like its motley cast of gangsters, Mafia III is simultaneously likable and unpleasant, a tempting offer that all but the most dedicated gamers would do well to refuse.

60

Mafia 3 is the definition of a mixed bag. At times it is a great experience with a compelling story, interesting characters and an exciting world to discover. But after a few hours the game falls into a repetitive grind with the same type of mission over and over again. It is still an okay game, but it could have been so much more.

60

It masterfully hits the target in terms of its characters, story, and setting, lulling you into a misplaced belief you’re playing something really special. Unfortunately, once the grind of taking over territory kicks in, and the lack of originality in much of its mission design is laid bare, it almost completely ruins the experience. It’s fortunate then, that the excellent gunplay, the occasional enjoyable story mission, and the spot-on presentation provides just enough of an incentive to see things through to its bloody conclusion.

60

Every aspect of Mafia III’s writing–from the dialogue to the mission descriptions–is excellent. The obvious care and craftsmanship that went into its narrative elements should serve as a model for all other triple-A titles. The gameplay, however, just can’t live up, and repetitive missions and technical problems drag the experience down further, turning a game that could have been truly great into one that has to settle for “fair.”

60

Mafia 3 starts off with a bang, but does not manage to maintain its momentum. Despite great gameplay, a fantastic cast and a riveting story, the lack of depth and varied mechanics and opportunities halt an otherwise great game in its tracks.

60

Mafia III’s ambitions are large and its narrative vital, but ultimately this satisfying revenge yarn is hampered by dated mechanics and progression systems that belong in a 2007 GTA knock-off.

60

Mafia III has a very powerful beginning, but it fails when the player advances in the game. The only part that can be seen as great is its story, but the tremendous graphical and gameplay issues make this game a deception.

50

Mafia III offers a rich narrative set in an authentic open-world. However, its memorable protagonist Lincoln Clay and beautiful setting in New Bordeux are squandered by menial, repetitive tasks, annoying glitches, and inexcusably daft AI. When the credits roll, there are surely moments to look back fondly upon, but it’s hard to recommend sifting through the trash to find them.

50

Disappointing in the most devastating of ways; starting fantastically with gorgeous, well-written, superbly voiced cutscenes, all set in a really interesting time for modern America, sadly though by the time you’ve sunk tens of hours into it the only thing raising a smile is the soundtrack. At best Mafia III is very much a big missed opportunity.

50

Like the era it paints, Mafia III feels like a relic. It’s dated, has obvious flaws, and doesn’t hold up particularly well when compared to a lot of modern works.

50

Mafia 3 is a game of real gravitas in terms of its story, which tackles some serious subject matter. However, the efforts and intentions of Hangar 13 here are let down by repetitive gameplay, a lack of side missions, and some embarrassing glitches that sadly leave the whole experience lacking.

50

It’s one of these rare half-broken, half-brilliant things where the world-building and storytelling are so vivid, that it may be worth overriding conventional expectations just to have the rest of the experience.

50

A horrible waste of a strong narrative, whose politically-charged storytelling is squandered on a dull and horrendously repetitive GTA clone.

50

Mafia III lacks seriousness to become a boss in the open-world action game genre. It sure has a very interesting setting and its scenario is efficient, thanks to some amazing cut scenes. But it just doesn’t feel like it’s a finished game in terms of visuals, and its mechanics tend to be just too repetitive. Too bad.

Game Reviews from around the web

Mafia 3’s first few hours are some of the best you’ll play this year—but the next few dozen are among the most disappointing.

In the end the whole thing fails to come together. It shows shades of innovation, especially at its start, but never really builds beyond a core set of gameplay redundancies. Give credit to the game for dealing with some ugly racial and social issues in a way that doesn’t seem forced or out of place, but unfortunately there’s just not much to love in Mafia III.

Mafia III’s biggest problem, then, is that the stuff you actually do as Lincoln is mind-numbingly repetitive.

Good

  • great opening
  • amazing cutscenes

Bad

  • repetitive tasks
  • loses momentum

Summary

Mafia 3 opens with a bang and a lot of excitement but it ultimately fizzles out.
6.9

Fair

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