Armed with a flashlight, you find yourself exploring what appears to be a quiet average looking home in a woodsy neighborhood. Before long, you discover you’re not alone as you unravel the mystery of what’s gone on in this house and struggle to survive the terror that begins to hunt you.
This original story, based on the mythology of the massively popular PARANORMAL ACTIVITY film franchise, is built from the ground up for VR. You freely walk through the environment using Room Scale combined with our Immersive Movement Role-play System (IMRS). After the tutorial, you’re on your own. Zero onscreen directions or HUD in your face, you’re never taken out of the immersion all the while exploring the multiple floors of this massive nightmarish house.
Gameplay length will vary on gameplay style. There are no Quicktime events in this game and its up to the player to discover and unravel the story. Its pretty much an open world in the house, so explore where you can. Completionist can be in this game for many many hours. Standard playtime will still be hours unless you knew exactly where every item was. So please don’t share the location of items and ruin it for others. We will include some randomization of the in the future to make it more difficult.
IMRS- Immersive Movement Role-play System. Free movement system which gives you complete control of how you interact and move through the environment whether by physically walking or using your controller.
Random moments of terror means you never know when a haunting will strike, you must be alert at all times.
Survival: With limited tools, you must run and hide or out smart your enemy. Good luck.
This is an Early Access build and you may potentially experience some glitches and or streaming issues. Please note that we continue to work hard at completing a polished game, and you will see consistent updates which will at minimum include improved Textures, Audio, MORE Scare Events, and other hidden features. We welcome all comments and please choose to communicate directly with our team via our Steam Community Hub.