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          <title>Gametunnel RSS Feeds - Site Feed</title>
          <link>http://www.gametunnel.com/</link>
          <description>Gametunnel RSS Feeds - Site Feed</description>
          <pubDate>Sat, 03 May 2008 00:00:00 -0400</pubDate>

          <generator>GTRSS 1.0.12</generator>
          <language>en</language>

          <item>
               <title>President Forever 2008 Review</title>
               <link>http://gametunnel.com/articles.php?id=690</link>
               <pubDate>Sat, 03 May 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[Back in 2004, Fearless Leader (Russell Carroll) reviewed the
2004 version of 
President Forever. Here in 2008, it&amp;#39;s time to take up the tradition once 
again. Though I&amp;#39;m sure there have been tweaks to the game in that time, and of 
course the issues and candidates have changed, the core of the game looks to be 
the same.

President Forever 2008 is a simulation game wherein you take on the role of a 
political candidate for President of the United States of America and cam...
(Visit <a href="http://gametunnel.com/articles.php?id=690">http://gametunnel.com/articles.php?id=690</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>What's New in Indie [April Edition]</title>
               <link>http://gametunnel.com/articles.php?id=689</link>
               <pubDate>Wed, 30 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[
  
  
  
    
      
      
        
          
          
            
          
  
    
    
    
    What's New in Indie
  
  
    
          Each month GameTunnel Editor-in-Chief Russell 
          Carroll plays dozens of new downloadable games, and then opines away 
          to bring you the best and worst of what's new in independent gaming. 
  
  
          
          
        
        
          
          
            
              
              
 ...
(Visit <a href="http://gametunnel.com/articles.php?id=689">http://gametunnel.com/articles.php?id=689</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Armageddon Empires Review</title>
               <link>http://gametunnel.com/articles.php?id=688</link>
               <pubDate>Sat, 26 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[First off, lets get the silly acronym out of the way. This is a 4X strategy 
game, which means &quot;eXplore, eXpand, eXploit and eXterminate&quot;. There aren't too 
many 4X strategy games out there, it's a niche that caters to a more dedicated 
gamer who is willing to put in the hours to master what tend to be very 
sophisticated and deep simulations. In fact, ever since Civilisation2 and Master 
Of Orion these games have gotten ever more complex to satisfy an ever-narrowing 
niche of ha...
(Visit <a href="http://gametunnel.com/articles.php?id=688">http://gametunnel.com/articles.php?id=688</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Airport Mania: First Flight - Q&amp;A</title>
               <link>http://gametunnel.com/articles.php?id=687</link>
               <pubDate>Mon, 14 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[Airport Mania: First Flight designer Russell Carroll took a minute to give 
GameTunnel reader&amp;#39;s some insight into his own game. Essentially he figured 
the chance to discuss his own game on his own website was a rare opportunity that he couldn&amp;#39;t help but 
take advantage of. So here is a look into that other life of Indie Game 
lover and GameTunnel Editor-in-Chief Russell Carroll, namely, how he spends his days. 

Q - So first off, who are you and what&amp;#39;s your connect...
(Visit <a href="http://gametunnel.com/articles.php?id=687">http://gametunnel.com/articles.php?id=687</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Ahriman's Prophecy Review</title>
               <link>http://gametunnel.com/articles.php?id=685</link>
               <pubDate>Sat, 12 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[Bring on the Dragons

Ah, Dragon Warrior. 

I still remember the day that a friend invited me over to play it on his Super 
Nintendo system. I had dabbled in Western role-playing games (rpg's) like Bard's 
Tale or Ultima, and I'd even played a bit of Dungeon &amp;amp; Dragons. None of that 
prepared me for what the Japanese had done to the genre. Here was a game that 
presented blocky yet colourful sprite graphics, catchy MIDI tunes, cute monsters 
that smiled as you hit them, hidden ro...
(Visit <a href="http://gametunnel.com/articles.php?id=685">http://gametunnel.com/articles.php?id=685</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Haiku Journey Review</title>
               <link>http://gametunnel.com/articles.php?id=686</link>
               <pubDate>Sat, 12 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[What do Boggle and haiku poetry have in common? Until recently, I would have 
answered that they both deal with words, but otherwise they have little to do 
with one another. Thanks to Hot Lava Games, I can now write that they meet in 
Haiku Journey, a puzzle game that inspired by the shortest and most popular type 
of poetry in the world.

Overview

The unique combination of casual gaming and Japanese poetry gives Haiku Journey 
its charm. The goal of the game is to complete enough lev...
(Visit <a href="http://gametunnel.com/articles.php?id=686">http://gametunnel.com/articles.php?id=686</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Sam &amp; Max Episode 204: Chariots of the Dogs</title>
               <link>http://gametunnel.com/articles.php?id=684</link>
               <pubDate>Sun, 06 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[We&amp;#39;re nearing the grand finale of Sam and Max: Season 2 now, and Chariots of 
the Dogs, being the penultimate episode of Season 2, sets up a perfect 
cliffhanger for what could be a blockbuster ending (hopefully). Admittedly, I&amp;#39;ve 
not played through every single Sam and Max episode, but Chariots of the Dogs, 
with its ingenious time travel puzzles, side-splitting humor (watch out 
especially for the villains at the end, which shall not be revealed here) and 
one heck of a ...
(Visit <a href="http://gametunnel.com/articles.php?id=684">http://gametunnel.com/articles.php?id=684</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Savage 2: A Tortured Soul Review</title>
               <link>http://gametunnel.com/articles.php?id=683</link>
               <pubDate>Sat, 05 Apr 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[Jack of all trades, master of none, though oft&amp;#39; times better than master of 
one. Savage 2 certainly fits the bill. Blending elements of FPS, RTS, and online 
RPG, the game truly spans the spectrum. Unfortunately, this lack of 
specialization prevents Savage 2 from achieving perfection and truly standing 
out among other online only titles.

S2 Games claimed to have invented a new gaming sub-genre, the Real Time Strategy 
Shooter, with their earlier title, Savage: 
A Battle for N...
(Visit <a href="http://gametunnel.com/articles.php?id=683">http://gametunnel.com/articles.php?id=683</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>What's New in Indie [March Edition]</title>
               <link>http://gametunnel.com/articles.php?id=682</link>
               <pubDate>Sat, 29 Mar 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[
  
  
  
    
      
      
        
          
          
            
          
  
    
    
    What's New in Indie
  
  
    
          Each month GameTunnel Editor-in-Chief Russell 
          Carroll plays dozens of new downloadable games, and then opines away 
          to bring you the best and worst of what's new in independent gaming. 
  
  
          
          
        
        
          
          
            
              
              Scoring S...
(Visit <a href="http://gametunnel.com/articles.php?id=682">http://gametunnel.com/articles.php?id=682</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Smugglers 4 Developer Interview</title>
               <link>http://gametunnel.com/articles.php?id=680</link>
               <pubDate>Sat, 22 Mar 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[
  In case you missed it, and if you did you are really missing out,
  Smugglers 3 was an 
  amazing sequel in the fantastic Smugglers series.&amp;#160; Finishing as one of our
  Top 10 Games of 2004, 
  it proved to be a tremendous amount of fun and has kept us wondering when the 
  next installment of the series might be ready.&amp;#160; Now FOUR years later, Smugglers 
  4 is nearing completion and we're excited to bring you some early news of the 
  game in the form of an interview w...
(Visit <a href="http://gametunnel.com/articles.php?id=680">http://gametunnel.com/articles.php?id=680</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Aquaria Review</title>
               <link>http://gametunnel.com/articles.php?id=681</link>
               <pubDate>Sat, 22 Mar 2008 00:00:00 -0400</pubDate>
               <description><![CDATA[Aquaria was the most eagerly anticipated indie title that I think I&amp;#39;ve ever 
had experience with. For months prior to its release game sites (like GameTunnel) 
were abuzz with what was to be almost assured gaming splendor. The screenshots 
were phenomenal and the hype was high.

After getting my hands on a review copy, I have to say the hype was deserved. 
You&amp;#39;ve probably noticed that Fearless Leader (a.k.a. Russell Carroll) has deemed 
that Aquaria is GameTunnel&amp;#39;s...
(Visit <a href="http://gametunnel.com/articles.php?id=681">http://gametunnel.com/articles.php?id=681</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Sam &amp; Max Episode 203: Night of the Raving Dead Review</title>
               <link>http://gametunnel.com/articles.php?id=679</link>
               <pubDate>Sun, 09 Mar 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[In this third installment of Sam and Max Season 2, our favorite crime-busting 
duo trades in the sun and sand of Easter Island for the rain and gloom of a 
zombie factory in Stuttgart. I mentioned in the review of the previous episode, 
Moai Better Blues, that the ending was a little underwhelming, so I was really 
looking forward to Night of the Raving Dead to set things straight.

This episode starts off with Sam and Max about to die a gruesome death in a 
spooky dungeon, before interje...
(Visit <a href="http://gametunnel.com/articles.php?id=679">http://gametunnel.com/articles.php?id=679</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Mutant Review</title>
               <link>http://gametunnel.com/articles.php?id=678</link>
               <pubDate>Sat, 08 Mar 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[The concept of Mutant is appealing enough: one man, four arms and a multitude 
of weapons with which to combat a large-scale alien invasion of Earth. Couple 
that with an RPG element that grants you nine superpowers and you should be in 
for a good time, right? Well, not so much.

Set in modern day Prague, Mutant wastes no time in throwing you headfirst into 
the action. Within minutes you will be running around, armed to the teeth, with 
a lust for blood and no sense of direction at all....
(Visit <a href="http://gametunnel.com/articles.php?id=678">http://gametunnel.com/articles.php?id=678</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Band of Bugs Review</title>
               <link>http://gametunnel.com/articles.php?id=675</link>
               <pubDate>Sun, 02 Mar 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[Meadering along rogue paths in a lush, microscopic rainforest, Maal, the 
Odyssian anthropod from NinjaBee Studio&amp;#39;s newest turn-based strategy game, Band 
of Bugs, pulls gamers into a brisk adventure that simplifies the genre Final 
Fantasy Tactics brought to the Playstation public in 1998. When Band of Bugs was 
graced with a publishing deal in June through Xbox 360&amp;#39;s Live Arcade, 
Microsoft&amp;#39;s pay-per-download service for its console, the game gathered enough 
fans...
(Visit <a href="http://gametunnel.com/articles.php?id=675">http://gametunnel.com/articles.php?id=675</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Darkside Review</title>
               <link>http://gametunnel.com/articles.php?id=677</link>
               <pubDate>Sun, 02 Mar 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[Darkside is a no nonsense shootemup, there are no characters or dialogue and not much of a story &acirc; just pure action. Each level consists of a large 3D asteroid, which the player's ship permanently orbits. The player controls the ship using the standard WASD to move and mouse to aim. Anyone familiar with the PS3 network game Stardust HD may cry foul and indeed both games have a similar feel, but Darkside began development before Stardust was announced so this is just coincidence.  As you mo...
(Visit <a href="http://gametunnel.com/articles.php?id=677">http://gametunnel.com/articles.php?id=677</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Harvest: Massive Encounter Preview</title>
               <link>http://gametunnel.com/articles.php?id=674</link>
               <pubDate>Sat, 01 Mar 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[When given the opportunity to preview Harvest Massive Encounter I was immensely excited. Been a fan of both strategic and arcade game play I found this game to be very enjoyable on the whole and with only a minor set of flaws that I'm sure the final version will have cleared up.


	Harvest is a game in which you control everything within the game play, like so many others your role is to build and defend your settlement. Unfortunately, the game doesn't go into as much detail as  games like Se...
(Visit <a href="http://gametunnel.com/articles.php?id=674">http://gametunnel.com/articles.php?id=674</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Indie Games Summit - Highlights - Feb 18</title>
               <link>http://gametunnel.com/articles.php?id=673</link>
               <pubDate>Tue, 19 Feb 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[Indie Games Summit (Day 1)
Take-Aways
- San Francisco is sometimes foggy...which might just delay your flight!
- Don't make the technical a road to making your game, use the technical as the 
game
- You're not a brand leader, so be a brand challenger
- Web Games will displace consoles as the primary way games are played
- Contract work may not be glamorous, but it doesn't just create funds, it 
builds experience you can use
- If you release the demo a few weeks after releasing the game ...
(Visit <a href="http://gametunnel.com/articles.php?id=673">http://gametunnel.com/articles.php?id=673</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Sam &amp; Max Episode 202: Moai Better Blues Review</title>
               <link>http://gametunnel.com/articles.php?id=672</link>
               <pubDate>Sun, 17 Feb 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[Sam and Max have been signed on for a full second season after the first one 
met with a very positive reception from fans and critics alike. The first 
episode released last November had the duo scurrying to the North Pole and 
subduing a manic Santa Claus, and this second episode of Sam and Max: Moai 
Better Blues picks up back at their office block where mayhem has descended. 

The title pretty much sums up the game itself: the Moai are human figures carved 
from rock on Easter Island ...
(Visit <a href="http://gametunnel.com/articles.php?id=672">http://gametunnel.com/articles.php?id=672</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Venture Arctic Review</title>
               <link>http://gametunnel.com/articles.php?id=630</link>
               <pubDate>Sat, 16 Feb 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[Venture Arctic simulates the interaction of different species and our natural 
environment. Now, I know that sounds a little serious, a little educational, but 
don't panic! The game sensibly keeps the education subliminal and the fun 
foremost. Split into levels, each section puts you in a new environment with a 
growing variety of animals to nurture and population targets to meet. The player 
takes the role of mother-nature and has the ability to bring new animals into 
the world, contro...
(Visit <a href="http://gametunnel.com/articles.php?id=630">http://gametunnel.com/articles.php?id=630</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Derelict Review</title>
               <link>http://gametunnel.com/articles.php?id=671</link>
               <pubDate>Sat, 09 Feb 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[In the voyage of space, your team of salvage workers happen to run 
across a Derelict ship.

Derelict, an abandoned ship; or is it? Derelict is an action packed, shoot 
everything that moves until nothing moves sort of game, shoot first, think 
later.

Although the game is offered as a limited demo, it does offer plenty insight as 
to what the full version of the game offers to you. In the demo version you are 
placed in the firm boots of the female character whom you must aid in 
dest...
(Visit <a href="http://gametunnel.com/articles.php?id=671">http://gametunnel.com/articles.php?id=671</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Kingdom Elemental Review</title>
               <link>http://gametunnel.com/articles.php?id=669</link>
               <pubDate>Sun, 03 Feb 2008 00:00:00 -0500</pubDate>
               <description><![CDATA[Kingdom Elemental Tactics is a game with a review a long time coming. 
Released in 2006 (and even on 
GameTunnel&amp;#39;s Best of 2006 list), the developers 
wanted to get some updates and tweaks in to the game before a formal review was 
made and now... here we are!

Kingdom Elemental is a mash-up in most every sense of the word. With gameplay 
that is a blend of real-time and turn-based strategy and a story-line that is 
both fantasy and farce, KE&amp;#39;s schizophrenia is part of it...
(Visit <a href="http://gametunnel.com/articles.php?id=669">http://gametunnel.com/articles.php?id=669</a> to read more about this article)]]></description>
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