Game Reviews from around the web
The Little Acre is a great debut effort with impressive production values for an indie studio, but sadly it’s over far too soon.
The Little Acre has a pretty solid backbone. The setting, storyline and portrayal of events using the hand-drawn graphics and dialogues pretty quickly captures the gamer’s attention. However the only thing that keeps this game from stardom is the lack of depth in most aspects.
The Little Acre is a game built on a very solid foundation, with great moments, but also very irregular, and it gets less interesting as we progress. It’s not a bad game, but it does feel like a missed opportunity.
The puzzles are very simple and the set-up and plot have all been done before. The lovingly-crafted animation, uncluttered play, and warm, sharply-written characters could have converged onto a winner here. Sadly, though, there is the distinct feeling that Pewter Games have made a test balloon, a game that teases something bigger yet to come. For all the fondness you might have for it, when the credits roll after what feels like the end of part one, the game is regrettably very aptly named.
We were looking forward to The Little Acre as soon as we saw the lovely art and Charles Cecil’s involvement, but sadly it’s pretty bad. I don’t mind short games but at two hours (including puzzle solving) the game doesn’t leave much room for storytelling, character and world building, compelling puzzles, or much of anything really.